February 8, 2008

pictures of DDW

Category Development, News — studioludens @ 3:30 pm

Dutch Design WeekThe Dutch Design Week has been a success for us; we had over 250 visitors coming to see the Little Mountain creative environment and our exhibition. We showed the prototypes for out two new online design applications: lux:ludens and coaster:2.0. We received the most interest for the latter: an easy and fun way to design your own coasters. Based on the feedback we got from visitors, we decided to bring this product to you first.

Click through for some photos of our humble exhibition.photosDDW

Coaster 2.0 update

Category Development, News, products, projects — studioludens @ 3:29 pm

coaster 2.0

Now with text!

Well, we updated our coaster:2.0 design application with a number of new things. First of all, we implemented a way to add your own text to the coaster. It’s working now with four different fonts.

Coaster 2.0 now with text

Six pattern types

More patternsSecondly, you have now the ability to experiment with six different pattern types. We got a little bored with the same square rotational pattern, so we made it into a little pattern family. Each pattern has it’s own style, peculiarities and possibilities. Additionally, the hexagonal shapes will give you some more safety margin in creating a sturdy coaster.

And remember: we want designing, experimenting and learning to be free! Our ordering and production system is nearing completion, so soon you will be able to transform your design into a real tangible product. Happy designing!

updatecoaster:2.0design tool

coaster:2.0 – a creative design tool

Category Development, News, products, projects — studioludens @ 3:26 pm

coaster 2.0

a new sound in mass-customization

Mass-customization has giving you more control over the appearance of the products you buy. You can change the colors of your shoes (Puma) and turn a photo of your pet into everything from a mug to a teddybear (foto.com). We however missed the element of creativity in this process. Therefore, studio:ludens says “genere ludens!” (or “create through play!” for all us non-Romans).

a new design-tool for everyone

We hereby launch our very first online creative design tool: coaster:2.0. This tool gives you a major say in the design process of your own coasters. In a nutshell, this application offers you:
  • a fun and easy-to-use design interface
  • cool patterns in no-time
  • infinite design possibilities
  • an option to order your designs online (coming soon)

At the moment you can already design, log in and save designs you make. Very soon the order system will be up and running, allowing you to order your favorite design(s)!

coaster_screenshot Click the screenshot to start designing or read on for some examples of what you can create with this tool. mass customizationcreative controlplaycoaster:2.0

Preparations for Dutch Design Week

Category Development, News — studioludens @ 3:24 pm
In two weeks, the Dutch Design Week (DDW) will be raging through Eindhoven. From October the 20th to the 28th Eindhoven will be all about design. With over a hundred events scattered around the city, it sure is going to be an event worth remembering.And of course, studio:ludens will be showing off some fresh new work. We are pushing ourselves to finish a number of first prototypes and two on-line design applications, where you can be te designer for once! To lift up a tip of the veil: the theme of this year’s exhibition by studio:ludens will be light. We have been working on a number of indoor lighting objects that are quite out of the ordinary.